Anunaki said:
I read about HSS but this tool does rom patching?
I have a wonderboy and HSS would be great, but I think I’d need a nvram or something to do that, right?
I guess I don’t understand what this tool does.
Correct. I used this for my recent pitfall II -> wonderboy conversion:
There are loads of patch notes within the program.. for Wonderboy specifically:
"
PATCH INFO "Wonder Boy"
CUSTOMA: (WBOY) This patches the 315-5177 version of the game so it can be used with a standard Z80 on a PIO System 1
board. It includes the high score saving patch which has no effect unless an NV Ram is installed.
(WBOYSYS2) This patches the 315-5177 version of the game so it can be used with a standard Z80 on a System 2
board such as Choplifter. You will need to make a bypass board for the MCU (IC74), replace the
3 colour proms (IC8, IC14, IC20) and possibly the PAL at IC10. It includes the high score saving
patch which has no effect unless an NV Ram is installed.
Once patched a 'Burn' folder will be created that includes a jpg of the bypass board, a JED file
for IC10 and JED files for the 3 colour proms if you need to use GAL's instead of proms. Once
programmed a colour GAL should have pins 8-10 shorted and installed with pins 9 - 12 hanging over
the end of the socket.
HSS: Adds high score saving if a ram chip is replaced.
HSS-NV RAM: (System 1)IC89 or (System2)IC93 needs to be changed for FM1608, DS1225, M48Z08, STK12C68 etc.
HSS-RESET: Power up with Switch 8 on of DIP B.
ROMS-TO-PATCH: Mame Filenames (Actual filenames will be detected using SHA1 hash of file data)
"epr-7489.116", "epr-7491.96"
"
I didn't do the highscore save just at the moment - happy to be playing the full game with no issues for now