$40 per replacement Pokey isn't too bad - if it's a choice between that and having a board that isn't fully functional I feel that most people would go for it.
How about quad Pokey support?
How about quad Pokey support?
FPGAArcade said:I've got a few requirements for a flexible 40 pin replacement module.
1 - 5V CPLD such as ATF1508AS
2 - PSOC4 from Cypress
3 - Spartan7 FPGA + logic translators
...probably looking at 40$+ per module still
foft said:Mike J pointed out this thread to me. Did you see my project?
http://atariage.com/forums/topic/282166-abbuc-hardware-contest-entry-pokeymax/?fromsearch=1
Mitchell Gant said:What are the exact dimensions of your PCB?
I just measured a Star Wars sound board spacing and from pin 1 of the first POKEY to pin 1 of the second I measure 24mm.
On a Space Duel/Gravitar I measure 26mm, and a Tempest it's about 35mm.
A better option that also improves the other drawback of cost is to make it a dual POKEY and make one of your POKEYMAx's replace two chips on the game board. You'd need to link over the /CS and audio out pin from the second POKEY, and adjust your VHDL to suit.
A "Quad POKEY" is simply 4x POKEY dies on a single carrier, with only the 4x /CS pins brought out (no CS), and a single bank of pot inputs, I *assume* from the first POKEY. I guess you would need a PCB re-design to cater for that though.
A recent bulk order here on UKVAC got almost 30 chips ordered, so building 100 or so POKEMAx's could easily achieve sales and keep costs lower. I've replaced probably 10 faulty chips or so myself over the about last 2 years. There is certainly a demand for them!
If you have any built and for sale I'd be willing to buy a couple and test them out in a few game PCBs that I have. I have a couple of USB Blasters and some Quartus experience, so could do updates to try out those options if you liked. Or if you just have bare PCBs I'm capable of building SMT parts myself no problem. Though that looks like a BGA MAX10 you're using, so would surely need a solder paste screen and reflowing in an oven?
Nes4life said:This is exactly what we need! @foft it'd be great if you'd let one or two of the guys here help out in reducing the size of the design so we can get it down to nearly the same footprint as the original, or we'd love to work with you on getting it tested on a selection of arcade machines and make improves / adjustments as needed. Otherwise, are you open-sourcing the design or happy to share it with us? Looks like you've put a lot of work in to this!