Wonderboy controls !

pubjoe

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I'm right-handed. When games were 0-2 buttons on either side I always held the joystick with my right hand. Right handers usually did in the 80s in my experience. It was when button amounts increased and 2-player cabs were standard that it made more sense to fix the joystick on the left.

It makes sense to mirror the button order as then you'll be using the same fingers. Your index finger nearest the joystick 'feels' like the first button.
 

TheDaddy

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Weird ! Lol. I am right handed snd always used left on stick and ringht hand buttons. My wife is left handed and she holds stick with right hand and left for buttons. I suppose we are all different, we have a left ganded guy at work who uses his right hand to hold a mouse ! I find that strange as the other guy who is left handed uses his left. We are i did the 80's too.

I am ambidextrous, i can do f***k all with both hands 😉.

Dave.
 

pubjoe

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Weird ! Lol. I am right handed snd always used left on stick and ringht hand buttons. My wife is left handed and she holds stick with right hand and left for buttons. I suppose we are all different, we have a left ganded guy at work who uses his right hand to hold a mouse ! I find that strange as the other guy who is left handed uses his left. We are i did the 80's too.

I am ambidextrous, i can do f***k all with both hands 😉.

Dave.
I don't think it weird. Pacman - righties grabbed the stick with their right hand. Single button games - the same. The 8-bit single button computers - the joystick shafts were designed to be held in the right hand. Sega's early joysticks too. Arcade cabinets just gave people a choice. Throughout the 80s there was a gradual transition for a new default. There was a bit of both going on with two-buttons. Eventually button complexity and the addition of start and select etc made it more comfortable for 85% of the population to use their right hand for buttons.

I'll die on the 'AC Bury has Wonderboy configured wrong' hill.
 
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TheDaddy

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I don't think it weird. Pacman - righties grabbed the stick with their right hand. Single button games - the same. The 8-bit single button computers - the joystick shafts were designed to be held in the right hand. Sega's early joysticks too. Arcade cabinets just gave people a choice. Throughout the 80s there was a gradual transition for a new default. There was a bit of both going on with two-buttons. Eventually button complexity and the addition of start and select etc made it more comfortable for 85% of the population to use their right hand for buttons.

I'll die on the 'AC Bury has Wonderboy configured wrong' hill.

Thats good i stand a chance 😉

I always have to change button 1 and 2 when playing wonderboy

So jump is button 2 rather than 1 ??

I not played for years so i need to get my machine gng and start playing again.

Dave.
 

Fantazia2

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I asked Andy about this years ago at AC because I had been playing in mame and mapped button 1 to button 1 and it was the other way round on then generic cab the game was in, he showed me the control panel from an original cab and it was the reverse of the way mame maps the buttons and the same way it was setup in the cab at AC. I think it should be played as per the original cab layout, so swapped it around in mame to be correct.
 

TheDaddy

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I asked Andy about this years ago at AC because I had been playing in mame and mapped button 1 to button 1 and it was the other way round on then generic cab the game was in, he showed me the control panel from an original cab and it was the reverse of the way mame maps the buttons and the same way it was setup in the cab at AC. I think it should be played as per the original cab layout, so swapped it around in mame to be correct.

Yeh thats my dilema , it seems in a dedicated its one way and then the other in jamma 2 player cabs. Its tpugh as for mamy many years i played it , technically , the wrong way. When i played a few years ago at AC bury it was the way i play it.

As you say it should be the way of the original panel. I tried to play tonight and it was like trying to eat with you knife and ford the oposite way round. I was playing like a spas ! Lol.

Dave.
 

pubjoe

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Oh yeah, I guess a photo is a good idea :LOL:

IMG_2849.jpeg

And the Master System manual shows the same 1-jump/2-speed as those right-side buttons too. I played both versions so much as a kid 🤦🏻‍♂️ ...would I get away with saying I've jumped here from a parallel universe where Mandela died in the 80s?

You're right @TheDaddy, I guess the Super Mario layout just became so ingrained since.
 

Fantazia2

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I wonder if the disparity is due to the Wonder boy PCB not being Jamma and the button pinout on the edge connector goes B2, B1 then B3 and when people made Jamm adapters they just mapped them to in order to B1, B2 and B3 so B1 and B2 were swopped.

Do any other of the Sega System 8 games also use reversed buttons in generic cabs/mame?
 

ExZX

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I wonder if the disparity is due to the Wonder boy PCB not being Jamma and the button pinout on the edge connector goes B2, B1 then B3 and when people made Jamm adapters they just mapped them to in order to B1, B2 and B3 so B1 and B2 were swopped.

Do any other of the Sega System 8 games also use reversed buttons in generic cabs/mame?
Possible but a lot of cab conversions for Wonderboy were done before jamma came along. For example one of my local arcades had Zac MGVS cabs converted with games like Super Mario Bros, Nemesis and Wonderboy. Eventually some ended up as jamma cabs with games like Salamander.

edit: just seen when this thread was started and I think Dave spent more time on this thread than playing Wonderboy yesterday lol! He looked fine to me when he was playing it, extreme concentration on the face and a steady hand
 

Fantazia2

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Personally after switching to jump on the left button and run/fire on the right I preferred it.

Feels more natural with holding the right button down most of the time and jumping with the left.

Been nearly 10 years since I had a proper go at it but my best score ever (in mame) was 1,530,000 completing the game to level 7-4

Never managed to collect all the dolls and get to Area 8.

It takes some proper dedication to get that far as games start to take an hour plus.


Not sure if its ever been checked on the original PCB but in mame you also dont get the extra life at 300k points, was mentioned in that thread.
 

TheDaddy

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Personally after switching to jump on the left button and run/fire on the right I preferred it.

Feels more natural with holding the right button down most of the time and jumping with the left.

Been nearly 10 years since I had a proper go at it but my best score ever (in mame) was 1,530,000 completing the game to level 7-4

Never managed to collect all the dolls and get to Area 8.

It takes some proper dedication to get that far as games start to take an hour plus.


Not sure if its ever been checked on the original PCB but in mame you also dont get the extra life at 300k points, was mentioned in that thread.

You could be on to something there !

I made my jamma adapter - Here is the pinout I used from Aussie Arcade

1778258175848.png

So i would expect the Button1 and Button2 to be swicthed else when you do it to a jamma you would always connect button 1 to one and button 2 to button 2 (If that makes sense ). On my proper arcade cabinet the buttons are as I have them and same in mame.

No clue on the dolls as never got that far sadly , I realy realy realy need to get the cab and board sorted and get bloody playing. **** NOTE TO SELF < PULL YOUR FINGER OUT ****

I have no idea how you swicthed and could still play normally ! lol. I will be honest I struggled.
 

Retroman839

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Yeh I remeber it as jump button 1 and run button 2
Which done my head in ..

I need it as run and then jump.

I favoured wonder boy in monsterland master system ..

Wonder boy in the acade
Was always in a cab that
Had been a few other games before it shall we say .. and Só yeh always seemed like it was just them 2 buttons incorreclty
Wired really surprised that was the correct way to be
Honest ..
 
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kingtreelo

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ive not played Wonderboy for that long, i may just be able to adapt now, i think that, 1942, Commando and Bomb Jack are probably my holiday memories from the 80's

mum wanted us to go on nice trips and that, i just wanted to find the nearest arcade
 

Retroman839

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bombjack lived on a cocktail cab at my local footy ground bar ..

R type / combatribes / neogeo 6 slot was at
Test Press records just down the road.

Next doory
Mates pub ..
Pin tables and vid
Games
Was rotated by an op…
So all the usuals come and go..

Cinema
Up the road . Had a nice little side room .. tight squeeze 5-6 cabs a side .

Then all the other pins in town ,mega tech , and Nintendo super select I remeber In one pub .
Sega rally , golf , Naomi pool
Then bus station cafe had 2 cabs .. I actually spoke with the guy juat the other day and I asked him if he still had any games left from his cafe .
No long gone mate ..
sold em when we shut cafe ..
Hé always had vertical shmups .. my first memory of vertical shmups ..
Not counting gurilla war which we played as younger kids on holidays
 

Retroman839

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the only local cab we had was in the chippy, it was WWF Superstars and i still love that game today

video shop opened and had Fatal Fury 2 i think it was...great times
sega world Piccadilly.
Downstairs Candy cabs
All the beat em ups down there.. I do distinctly remeber snk vs capcom on neo geo was a new title I think they had one or 2 megalo down there ..
With that getting some attention ..
Street fighter the movie
basically all the street fighters down their
 
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