donkey kong prom locations?

sukhbir

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hello to all,picked up a original donkey kong pcb lately and its a 2 board type(tkg4).its a fixer up pcb,some eproms and 3 proms were missing and i have replaced the eproms with the correct code(us set1).the trouble i have now is the 3 prom locations on the pcb.these are stated on the romset as 1.c-2k.bpr 2.c-2jbpr 3.v-5e.bpr,does anyone know what the location numbers are for the pcbs?
 

trm

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Sorry if this seems too obvious, but are 2K, 2J and 5E valid grid locations on your PCB? Or are those correct for another board type but not yours?
 

Zabanitu

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hi,

on this schematics:

http://www.arcade-museum.com/manuals-videogames/D/dk-tkg4u.pdf

MB7052 are located on 2F and 2E and are tied to the video output stage wich is in the CPU board

another MB7052 is located @2N on the video board

looking at the mame driver:

Code:
1921      ROM_REGION( 0x0300, "proms", 0 )
 1922      ROM_LOAD( "c-2k.bpr",     0x0000, 0x0100, CRC(e273ede5) SHA1(b50ec9e1837c00c20fb2a4369ec7dd0358321127) ) /* palette low 4 bits (inverted) */
 1923      ROM_LOAD( "c-2j.bpr",     0x0100, 0x0100, CRC(d6412358) SHA1(f9c872da2fe8e800574ae3bf483fb3ccacc92eb3) ) /* palette high 4 bits (inverted) */
 1924      ROM_LOAD( "v-5e.bpr",     0x0200, 0x0100, CRC(b869b8f5) SHA1(c2bdccbf2654b64ea55cd589fd21323a9178a660) ) /* character color codes on a per-column basis */
 1925  ROM_END

the palette prom c-2k.bpr, c-2j.bpr should be put on 2F and 2E (maybe they must be inverted)

the v-5e.bpr should be put in the 2N location...

try and see if it works..

let us know.
 

sukhbir

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hello,thanks for your info i will put these proms in this evening and power on.yes the mame driver does state proms c-2k and c-2j are inverted bits which is correct,this tkg4 board has its rgb and video sync inverted and i have got the invertor board for it for it to work correctly on my monitor.
 

sukhbir

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hi to all,powered on my donkey kong pcb this evening and it came on with video and sound
smiley1.gif
,demo works but there was no sprites all missing such as barrels,mario,kong etc.selected a credit and the game played blind,all background graphics were present.colour looked a bit odd so i swapped proms 2e with 2f and then it looked right.the good news is the game is running and not crashing,now its time to fault find the missing sprites.
 

Zabanitu

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glad to hear this.

you should scope the sprite eproms and watch if they spit out data...

and then... follow the path.

regards,

Zab
 
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