I am trying to write a new game for Atari's Gravitar hardware. I want to start with a simple message on the screen using the normal vector ROM, then later move on to making my own.
Any programming tricks for this? Also how does Trackball movement work, in games like Quantum for example? I know the very basics of 6502 assembly(LDA, STA, CMP, JMP, BNE, BEQ JSR and RTS).
Eventually, I would like to get a custom object moving on the screen, controlled by a trackball.
Any help is appreciated.
Any programming tricks for this? Also how does Trackball movement work, in games like Quantum for example? I know the very basics of 6502 assembly(LDA, STA, CMP, JMP, BNE, BEQ JSR and RTS).
Eventually, I would like to get a custom object moving on the screen, controlled by a trackball.
Any help is appreciated.