I am awaiting for some electrolytics since as suggested these might be a problem and I may as well swap them out... they are pretty crusty... I thought I would spend some time revisiting the section of the board that emulates a Konami-1 using a 6809E... I know this stuff is pretty well known but the implementation here is quite interesting...

I actually found some problems along the way... looks like I failed to fix a break I spotted earlier and found another one... will have to really delve deep there...
There was a bodge wire I removed but I thought I had repaired the trace... and another one!
Anyway...
It's quite interesting and I don't think I have seen this before...
The PAL at F6 munges the D1,D3,D5,D7 bits of an opcode with A1,A3 when an opcode is detected; matches the logic in MAME. F8 passes the other bits through unchanged.
The most interesting bit is 9F which is a latch that captures an opcode. This is then fed into the PAL F10 that does the opcode detection. The fun part here is that it handles 0x10 and 0x11 prefixes... the 6809 instruction set expanded from a single byte for opcode to have an additional page 2 and page3, so a 0x10 op and 0x11 op are two byte op-codes. To detect 0x10 and 0x11 you don't need D0 so that is not routed to the PAL and only the other 7 bits are decoded. On seeing the prefix byte the opcode munging extends to the second byte. Very clever. G9A and H13A provide the LIC delay.
The PAL equations earlier in the thread appear correct.
So I will repair the breaks and wait for my electrolytics to arrive.
I did buy this board to understand how the bootleggers had replaced the customs rather than to necessarily fix it... looks like I am getting my money's worth!
PS

These were the bodges I removed... looks like my repair didn't work... will look harder! (They correspond exactly to the breaks on the schematic).