mikenemonic
User
- Credits
- 32CR
[ukvac] Tech: Atari vector questions
Hello UKVAC,
Here are a few questions, the answers to which have been nagging on my
mind for some time. I hope that somebody can put my mind at ease .... que XY
man.
1. What is the purpose of the programmable DAC reference current in games
such as Star Wars and BattleZone. DVG games upto and including Asteroids
Deluxe and Space Dual though using a similar circuit, have a fixed DAC
reference current. Why?
2. Why are later vector games called 'Analogue Vector Generator' rather
than 'Digital Vector Generator'. The 'Analogue Vector Generator' still uses
digital techniques to produce the XY signals, so why the misleading
description?
3. How many channels of sound does Asteroids Deluxe actually use. Upto 4
channels are available using the POKEY but are they all used?
4. Has anybody ever done a complete BattleZone ROM disassembly with
commented code ? Or any Atari game for that matter.
5. Is there any easy cross reference guide that shows what vector games
were derived from? e.g. Lunar Lander beget Asteroids beget Asteroids Deluxe
etc.
Regards
Mike Mnemonic
01327 842803
07866 837960
Hello UKVAC,
Here are a few questions, the answers to which have been nagging on my
mind for some time. I hope that somebody can put my mind at ease .... que XY
man.
1. What is the purpose of the programmable DAC reference current in games
such as Star Wars and BattleZone. DVG games upto and including Asteroids
Deluxe and Space Dual though using a similar circuit, have a fixed DAC
reference current. Why?
2. Why are later vector games called 'Analogue Vector Generator' rather
than 'Digital Vector Generator'. The 'Analogue Vector Generator' still uses
digital techniques to produce the XY signals, so why the misleading
description?
3. How many channels of sound does Asteroids Deluxe actually use. Upto 4
channels are available using the POKEY but are they all used?
4. Has anybody ever done a complete BattleZone ROM disassembly with
commented code ? Or any Atari game for that matter.
5. Is there any easy cross reference guide that shows what vector games
were derived from? e.g. Lunar Lander beget Asteroids beget Asteroids Deluxe
etc.
Regards
Mike Mnemonic
01327 842803
07866 837960