Tomy Scramble to Arcade Remake :)

myPinballs

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I have started a new side proejct ha. I was always fascinated by the Tomy LSI games from back in the day. Especially the scramble implementation. Great fun game with fixed graphics not out of place in an early 80s arcade, which brings me to my little project.

I decided after getting an imported scramble game from japan to undertake a rewrite of it using python (my favourite coding choice, after c). Handily MAME has some graphics files that i can retrace and cut up for sprites etc.

After i get this working properly on my mac (also windows and linux) then i'm going to make an arcade version for 15khz monitors using a rPi and a pi2jamma. Should make a nice little arcade pcb for hook up to jamma cabs and something fun to play for awhile..

Progress pics

Screenshot 2025-11-05 at 13.47.05.png

Screenshot 2025-11-05 at 13.47.05 copy.png
 
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myPinballs

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Currently i have

- level maps created
- ship movement
- ship thrust/fuel animation
- bullet firing
- enemy graphics built individually as per vcf display segments
- ship graphics built individually as per vcf display segments
- enemy generation based on map data
- enemy movement and update
- collision detection - grid mask creation
 

myPinballs

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Screenshot 2025-11-06 at 17.32.44.png

More progress.

Now have:

- enemy kills
- enemy flashes before death and then is removed.
- enemy is tracked in case the flashing death occurs during an enemy advance event
- fuel gauge display
- fuel gauge automatically depletes as you advance
- fuel gauge is replenished by tanker kills
 
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stevebm1

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can't beat a bit of scramble,I got one of those handheld ones for xmas when I was a kid,sadly like most I think it went either in the bin or to a jumble sale,when my teenage intrests changed to girls and beer
 

myPinballs

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can't beat a bit of scramble,I got one of those handheld ones for xmas when I was a kid,sadly like most I think it went either in the bin or to a jumble sale,when my teenage intrests changed to girls and beer
yeah same, i had the halles version called astro blaster in a red case when i was a kid. I never knew it was actually scramble until years later haha
 

myPinballs

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Screenshot 2025-11-07 at 18.38.27.png
Screenshot 2025-11-07 at 18.44.34.png

Now added:

- End of level BOSS graphics
- Enhanced end of level boss with more animation than original - rotating centre lights (optional add ons i think. will have factory original then extra options to turn on in settings etc. I also have graphics created for 3 levels of damage for the BOSS to that could be used in later levels to)
- Score Display
- Scoring from enemy kills
- Game Revision Info on score display at boot
 

Body pop

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This is great and thanks for getting me thinking of fun times with these games
I was thinking I had scramble .but it was super cobra .i had the pocket scramble just
Now im thinking about my donkey kong junior mini arcade machine type thing ,and defender
From then
I’ve still got quite a few of them .
Well done for doing this project .
 

myPinballs

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Added today

- updated ship position column to handle enemies moving into it where there are no matching graphic elements
- implemented ships kill
- added flashing of ship when killed
- adjusted the graphics for death ship (optional )
- added restart of level when ship killed (temp)
- added ship death after fuel runs out

Started work on the sounds

Managed to record a full set of sounds and am now editing them and cleaning them up in an audio prog i use alot

IMG_1820.jpg
 
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