Hey Dave 👍I cant look myself at minute as busy but the CPP may help here https://github.com/mamedev/mame/blob/master/src/mame/tecmo/bombjack.cpp
There is a lot of ram on these from memory both on top and bottom board.
Dave.
Thank you man 👍will give this a lookhttps://www.thedefenderproject.com/other-arcade-games/bomb-jack-fix-logs-and-other-information/
Bunch of fix logs for Bomb Jack relating to RAM and TTL. Also some info at the very bottom of the page relating to RAM use and positions. Not RAM 2 thoughanyway hopefully some info there that can help?
Cheers jackhttps://www.thedefenderproject.com/other-arcade-games/bomb-jack-fix-logs-and-other-information/
Bunch of fix logs for Bomb Jack relating to RAM and TTL. Also some info at the very bottom of the page relating to RAM use and positions. Not RAM 2 thoughanyway hopefully some info there that can help?
https://www.thedefenderproject.com/other-arcade-games/bomb-jack-fix-logs-and-other-information/
Bunch of fix logs for Bomb Jack relating to RAM and TTL. Also some info at the very bottom of the page relating to RAM use and positions. Not RAM 2 thoughanyway hopefully some info there that can help
I will give it a go👍I wouldn't assume that chip is definitely faulty. Those are low error numbers, have you tried tweaking the propagation time up a little? might pass then...
(keep meaning to get a 24pin clip myself for those bigger IC's!)
Yeh I hope piggy backing will show a sign of improvement on this 24 dip ram ..I've got loads of games with IC's on that fail slice test but work fine. Often it is contention on the bus or that the circuit doesn't like the extra loading slice puts on the pins. I've learned that very low number fails like yours (0-20) are usually not an issue, the chip either passes with increased prop time or just don't pass the slice test but work fine in the board.
But I've also spent hours with analysis paralysis looking at data and sometimes you've just got to get stuck in and swap things out![]()
You have the Schematics I presume?Changed last night ram 2&3
No dice ,,
I’m starting to suspect a broken trace