Mr.Do! corrupted sprites

vsl

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50CR
Hello, friends!
I'm trying to solve a problem with Mr. Do's sprites!
I'm uploading a video because I can't explain it properly.


Thanks in advance :)
 

sukhbir

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May possibly be the counters(74ls161) near to the sprite rams.
Look in the schematics there are two sprite rams close together, the counters outputs the address bits to the sprite rams.
You can try piggyback the 74ls161 with a good chip.
 

vsl

User
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50CR
yes I checked them with the oscilloscope and all inputs and outputs look good but ,
F6 G6 F7 G7 the only thing that struck me was that the clk signal varied from 2.2 mhz to 4.2 mhz ..
 

vsl

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50CR
I left the board running, after a while (2-3 hours) the sprite problem disappeared.
flir_19691231T201754.jpg

I also found another strange problem:
this also happens when touching ic F9,F8,G8
 

vsl

User
Credits
50CR
The problem with the sprites was solved. It turned out that the exact 5 volts that I always use measured at the far end of the boards are not enough. I raised them to 5.15 volts and the sprites were fine.
Thank you sukhbir and philmurr for your help!
 

vsl

User
Credits
50CR
New problem,
during the game everything is fine until the sprites on the screen become more and the sound is starting to break. then the game slows down incredibly much. I checked the processor frequency and it is a constant 4 MHz. The eproms are fine and it is not one of them. I see something like this for the first time. Could you tell me where I can check.
 
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