The Master System cart is a bit more complicated than the Mega Drive. The menu rom is the same 27C256, but the games themselves have special roms with built in mapper logic. This means the only easy way to make a repro is to remove a rom from an original Master System game as eproms won't work.
Hence, the game rom stealing continued:
But the results continued too
There is still one mystery left. The original Mega-Tech cart has connections to ground a bunch of rom pins, but the traces are strategically drilled out on the 1M rom cart I had. Interestingly enough they also exist and are drilled out on the 2M Master System console games I own. I've experimented a bit with a cheap sports game rom and it has the same power consumption and behavior no matter if the ground connections existed or not... Does anyone have an idea about this, or is someone able to open up a 2M Mega-Tech cart to verify?
I definitely have some more game making and experimenting to do.
Once I am 100% confident on the design I will make a Github release and forum thread
Hence, the game rom stealing continued:
But the results continued too
There is still one mystery left. The original Mega-Tech cart has connections to ground a bunch of rom pins, but the traces are strategically drilled out on the 1M rom cart I had. Interestingly enough they also exist and are drilled out on the 2M Master System console games I own. I've experimented a bit with a cheap sports game rom and it has the same power consumption and behavior no matter if the ground connections existed or not... Does anyone have an idea about this, or is someone able to open up a 2M Mega-Tech cart to verify?
I definitely have some more game making and experimenting to do.
Once I am 100% confident on the design I will make a Github release and forum thread
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