Sound problem fixed!!!!!!!
so that's the final issue resolved and so now we have a fully working board

. Great feeling to have designed and built this from scratch and shared the journey getting it working. Now to refine the layout and sort out the silkscreen layout alittle, then add the parts for
@philmurr high score save option then get some rev2 blanks made to try out. I am also going to get quotes from my normal pcb assembly house on what it will cost for an assembled board with all discretes, amp parts and sockets. Just leaving the actual ics to populate by people.
So on to the reason for the sound problem. I had made a small error with the addition of the volume control meaning that the op amp became unstable and caused the board to crash. So after confirming that the sound ics were both functioning ok using the scope, I went back to basics and checked the full op amp circuit from the original design which was correctly recreated. I also spent some time to understand what it does. ( I prefer digital electronics, not analogue, but this part here isn't too complex)
The pre amp is in 2 parts. the first part is an inverter with reference voltage at 2.5v and a negative loop with gain of 2. The output of this is then fed into another negative loop opamp with gain of 1. the second op amp I believe is to add stability. A 1k resistor in series is also added to reduce noise before then being fed to the amp section.
I added a few extra resistors here also for greater noise reduction and stability. Removing and reattaching the volume pot correctly then returned the familiar sounds and music and with low bgnd noise.
Modified rev1 proto sound section
Quick Video of the sound & music in game