Tempest. Mathbox errors.
Hello everyone, following on from fixing the W&G6100 monitor, the gameboard has thrown a wobbly and I'm getting 'M' error in test mode (general Math Box error) In attract mode the display acts normally when showing the high score table and Tempest logo, but when it gets to showing the tunnels, vectors on screen go crazy and the tunnels don't really show and scaling of the vectors is all wrong. Whilst this is happening the P1 & P2 leds on the CP go solid, as attract mode moves on to score or logo the LED's start flashing as normal.
The game was working for a short while before this and I tested some parts with another board, I'm 99% sure the current fault is NOT to do with the following items:
*Bit Slice IC's. All four swapped out with known good IC's.
*Pokeys. Again been swapped with known workers.
*Aux/AVG link cable. Tested fine with two different cables before the fault.
*Header pins for above cable, have all been re-soldered no signs of bad/dry/cracked solder joints.
*Voltages all to spec.
My programmer (Dataman S3) won't read the proms on this board so I could be chasing my tail here because one of these could be bad, I'll have to try and prove one way or the other during the course of hopefully fixing, whether they are good or bad.
Video below of the fault, I should have filmed it with the lights off but you can make out what I've described above.
The above has taken place for over the last week during some free time. Moving on to tonight...
I've now got the monitor unplugged and am viewing the X-Y output on my scope, the boards are nicely balanced out of the cab on a big box and are separated for easier handling. I have the AUX board schematic printed out over 9 A4 sheets so I should be able to follow signal a bit easier than reading from a PDF file.
I'm a N00b when it comes to fixing boards so any help and tips will be appreciated
I've had a quick dabble around tonight with my logic probe, and have noticed that address line A1 is low with no activity on it. IS this normal (probably not?)
I removed B1 (LS374) as it was in a socket already probing the socket all the Address lines Pulse every second or so with exception of A1 (pin 13) which is low. Direct connections to this line are the four bit slice IC's and the Proms from what I can make out.
That finishes up where I've got tonight (only had an hour or so), I'll be spending some later this week and will update If I have anything useful to say!
Cheers, Mart.
Hello everyone, following on from fixing the W&G6100 monitor, the gameboard has thrown a wobbly and I'm getting 'M' error in test mode (general Math Box error) In attract mode the display acts normally when showing the high score table and Tempest logo, but when it gets to showing the tunnels, vectors on screen go crazy and the tunnels don't really show and scaling of the vectors is all wrong. Whilst this is happening the P1 & P2 leds on the CP go solid, as attract mode moves on to score or logo the LED's start flashing as normal.
The game was working for a short while before this and I tested some parts with another board, I'm 99% sure the current fault is NOT to do with the following items:
*Bit Slice IC's. All four swapped out with known good IC's.
*Pokeys. Again been swapped with known workers.
*Aux/AVG link cable. Tested fine with two different cables before the fault.
*Header pins for above cable, have all been re-soldered no signs of bad/dry/cracked solder joints.
*Voltages all to spec.
My programmer (Dataman S3) won't read the proms on this board so I could be chasing my tail here because one of these could be bad, I'll have to try and prove one way or the other during the course of hopefully fixing, whether they are good or bad.
Video below of the fault, I should have filmed it with the lights off but you can make out what I've described above.
The above has taken place for over the last week during some free time. Moving on to tonight...
I've now got the monitor unplugged and am viewing the X-Y output on my scope, the boards are nicely balanced out of the cab on a big box and are separated for easier handling. I have the AUX board schematic printed out over 9 A4 sheets so I should be able to follow signal a bit easier than reading from a PDF file.
I'm a N00b when it comes to fixing boards so any help and tips will be appreciated
I've had a quick dabble around tonight with my logic probe, and have noticed that address line A1 is low with no activity on it. IS this normal (probably not?)
I removed B1 (LS374) as it was in a socket already probing the socket all the Address lines Pulse every second or so with exception of A1 (pin 13) which is low. Direct connections to this line are the four bit slice IC's and the Proms from what I can make out.
That finishes up where I've got tonight (only had an hour or so), I'll be spending some later this week and will update If I have anything useful to say!
Cheers, Mart.